Problems with the Slicer SW...
1. The SW does not use GPUs nor does it seem to utilize Cores properly. Put more then one object in there or an object which uses most of the build area and it chokes. Even for a top of the line i7 with 40gb of ram.
2. You cannot delete a support. It highlights after you select delete, but when you slice the model the support is still there. The only work around is to clear all supports and start again.
3. Repositioning of an object is in relation to the object and it's original orientation and NOT the build area. For example... rotate the object in Z, then rotate it in X or Y and see what it does.
4. You cannot add supports at times when there is a part of the object blocking the path to the bed. Not all the time only when the area is tight. The work around is to add your supports using another SW app then exporting that to stl.
Seems to be the same for the above for both Mac and PC. But the Mac side is less reliable.
My bet is this SW was written by a developer who then sells it to the printer makers in China. Will we see it gets better? Who knows!
翻譯年糕