Hi everyone!
I am mostly printing engineering prototypes on my Photon (non S), so precision is my main priority.
A: can you suggest alternative resins, which don't exhibit the same 1-2 pixel light scattering/overexposure (hence +0.05-0.1 mm thickness in x/y directions) like the standard AC resins do?
B: better would be a slicer that supports compensation for this effect, even better with compensation for uneven UV power distribution throughout the print area.
(AA is also a big plus)
(Photon file post-processing may also be okay, but the solutions I found on the Git are not recommended due to possible damage)
Any ideas and comments are much welcome and appreciated.
Thanks!
翻譯年糕
Michał Krysiński
2019-10-05 18:17:31
Péter Farsang
2019-10-05 18:21:50
Leon Photon
2019-10-05 18:30:11
Péter Farsang
2019-10-05 18:37:06
Vinicius Silva
2019-10-06 08:20:46
Péter Farsang
2019-10-08 04:03:14
Vinicius Silva
2019-10-08 18:06:48
Vinicius Silva
2019-10-08 18:07:42
Vinicius Silva
2019-10-08 18:08:55
Péter Farsang
2019-10-08 18:09:10
Vinicius Silva
2019-10-08 18:11:07
Péter Farsang
2019-10-08 18:12:10
Péter Farsang
2019-10-08 18:13:51
Jarrod Smith
2019-10-08 21:46:24
Alex Vee
2019-10-09 03:06:34