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Anycubic Photon Printer Owners 造訪社團

原文網址 Matt Hilton
2019-09-19 10:39:42

Suggestions for a ultrasonic cleaner or wash kit to get? Have a small budget to spend on one.

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Will Koehler
2019-09-19 10:48:46

Jonathan Alvarado
2019-09-19 10:54:04

Paul Hail
2019-09-19 11:01:04

Sean O'Hayer
2019-09-19 11:10:45

Anthony Fennell
2019-09-19 11:18:13

Spiller Alessandro
2019-09-19 17:08:55


原文網址 Bradley Shinn
2019-09-19 10:33:25

hello so my photon i have owned it since 08/30/19 i bought it on amazon now i am having trouble with it will reset itself an hr or so into a print. any ideas what could have gone wrong? i sent anycubic a message on facebook, figured that was the fastest way to get ahold of them.

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Matheus Polizel
2019-09-19 11:10:52


原文網址 Szymon Buhajczuk
2019-09-19 10:23:01

Ok gurus, I'd like to get opinions on improving my process of removing unsupported islands that are too small (or invconvenient) to support in Chitubox.

I use the photon validator to do this, but it usually involves "removing" pixels identified as an island. Here's the problem: removing pixels works but at that point it simply moves the problem 1 layer up (the island still exists but starts 1 layer higher) . The problem is the validator doesn't automatically recalculate the "now ruined" layer above, so I fix all the islands I can (that are identifed in the validator) save the file and re-open it (tediously wait for it to recalculate every layer) and remove the next layer of islands for all the ones I just removed a layer down. I usually have to do this about 5 to 7 times.... because that's how many layers thick the unsupported island typically are (Anything larger than that becomes easy to support in ChituBox regardless of orientation, tight spaces etc).

For the record, this process has great results for me. Never have failed prints (Because large islands are properly supported, and small ones are eliminated with the process above)....but its CRAZY tedious. I wish there was an automated way to "Remove all red islands in the validator, move up 1 layer, recalculate that layer, if new red appears, remove that and so on" until you run out of that unsupported island, and then you move on to other areas found by the validator.

How can I make myself go less crazy? :) Thanks!

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Stephen Francik
2019-09-19 11:03:40

Szymon Buhajczuk
2019-09-19 11:16:40


原文網址 Yu Gan
2019-09-19 10:03:41

Trying to level the buildplate, but the buildplate would not go down enough to touch the screen. always a gap in between the plate and the screen. is this unit defective? TIA

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Guajolote Messias
2019-09-19 10:09:16

Handrez Pintubola
2019-09-19 10:09:27

Yu Gan
2019-09-19 10:10:09

Yu Gan
2019-09-19 10:11:16

Handrez Pintubola
2019-09-19 10:12:13

Yu Gan
2019-09-19 10:14:38

Handrez Pintubola
2019-09-19 10:15:58

Yu Gan
2019-09-19 10:16:40

Joe Cahill
2019-09-19 10:17:17

Stefan Giudici
2019-09-19 10:18:55

Yu Gan
2019-09-19 10:24:11

Yu Gan
2019-09-19 10:26:06

Mata Mac Gille Fhionntain
2019-09-19 11:15:50

Scott Pavlich
2019-09-19 11:22:21

Yu Gan
2019-09-19 11:30:04

Yu Gan
2019-09-19 11:31:42

Jason Smith
2019-09-19 20:36:34

Mark Rayner
2019-09-19 20:42:34


原文網址 Shivanand Chanderbally
2019-09-19 09:48:19

2 Min Tip time :)

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原文網址 Matt Puttick
2019-09-19 09:39:35

first successfully mini print on my Photon stoked with the result

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原文網址 Jerly Aviles
2019-09-19 09:38:07

Not sure whats going on level 3 times and still sticks to the fpe any tips

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TC Cramer
2019-09-19 09:41:12

Jerly Aviles
2019-09-19 09:43:54

Susan Sioux Mercer
2019-09-19 09:45:01

TC Cramer
2019-09-19 09:45:23

Elle Heilig
2019-09-19 09:50:25

Jerly Aviles
2019-09-19 09:53:09

Jerly Aviles
2019-09-19 09:53:35

Jerly Aviles
2019-09-19 09:53:39

Jerly Aviles
2019-09-19 09:54:14

Susan Sioux Mercer
2019-09-19 09:56:48

Scott Pavlich
2019-09-19 09:57:06

Jerly Aviles
2019-09-19 09:59:39

Jerly Aviles
2019-09-19 09:59:59

Jerly Aviles
2019-09-19 10:00:06

Kamil Bartosz Bilski
2019-09-19 17:49:59

Ines Silva
2019-09-19 18:17:12

Brandon Darnell
2019-09-20 04:07:22

Brandon Darnell
2019-09-22 04:05:44


原文網址 Ryan Mitchell
2019-09-19 08:49:30

**SOLVED** tightened my FEP up to 360Hz using a spectroscopy app (was at 315Hz) and 3 prints in a row with no goop

First complete print! The mech came out great, but there was a decent amount of free floating semi cured resin in the vat. Is this over-exposure do you think? Will follow-up with print settings and conduct the exposure test.

Printed with anycubic green, sliced with chitubox and run through the validator prior to printing.

I was running another mini through as my very first, paused it at 10% out of curiousity and noticed some semi cured resin clinging to it and sloughing off in the vat so I cancelled it.

Printing area is a dark office, blinds drawn, window is North facing. I didn't shine a flashlight in or anything, though the ceiling light is on. I don't think it's from UV light getting in from the outside.

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Ryan Mitchell
2019-09-19 08:52:30

Ryan Mitchell
2019-09-19 09:52:02

Jason Spittles
2019-12-29 02:26:09

Ryan Mitchell
2019-12-29 02:28:03

Jason Spittles
2019-12-29 02:35:59

Ryan Mitchell
2019-12-29 02:43:37

Jason Spittles
2019-12-29 02:55:54


原文網址 Michael James
2019-09-19 07:23:52

So even after upgrading my firmware properly, I’m still getting the frame shear and layer shift issues. Any ideas on what I can do next?

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Jarrod Smith
2019-09-19 07:29:01

Chad Elstad
2019-09-19 07:45:11


原文網址 Michael Tetreau
2019-09-19 07:11:09

Out of curiosity has anyone else in this group made structures from Game Decor? I am having quite a bit of trouble getting them to fit correctly. https://gamedecor.com/ 翻譯年糕


 

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